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Activities

20 Questions (Grades 6-8)

STEM Lab: Build, Tinker, Explore, Belonging and Community

20 Questions (Grades 6-8)

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

In this activity, students play the popular game 20 Questions. First, students pair off, with 1 student thinking of an animal, vegetable, or mineral while the other asks their partner up to 20 questions to determine what it is. Finally, students reconvene as a whole group for a discussion.

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20 Questions (Grades K-2)

Belonging and Community, Stories and Perspectives

20 Questions (Grades K-2)

Mizzen Education, Inc.

Grades K - 2

45 Minutes

In this activity, children ask questions to figure out what object the leader is thinking of. Children are prompted to ask yes/no questions about the object to learn new information to help them inform their guesses. Children are then selected to lead the class with assistance.

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A Bee Infographic

STEM Lab: Build, Tinker, Explore, The Natural World

A Bee Infographic

The Nature Conservancy

Grades 6 - 8

1 Hour

Youth learn how to share their knowledge and inform others about a topic through an infographic.

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A Call to Service (Grades 3-5)

Belonging and Community, We The People

A Call to Service (Grades 3-5)

Mizzen Education, Inc.

Grades 3 - 5

45 Minutes

Students research ideas for service projects, choose a service project, and present it to the group, explaining why it is worthy of their time. Students then vote to determine which service project they will potentially do.

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A Close Look at Mission Statements

Future Ready: Learning and Earning, Leadership and Teamwork

A Close Look at Mission Statements

Mizzen Education, Inc.

Grades 9 - 12

45 Minutes

A mission statement is a sentence or short paragraph that identifies the goals and purpose of a company, charity, religious group, or other institution or organization. In this activity, students analyze real-life examples of mission statements and then suggest a mission statement for their school or another organization of interest.

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A Day at Our Zoo

The Natural World, STEM Lab: Build, Tinker, Explore

A Day at Our Zoo

Mizzen Education, Inc.

Grades K - 2

45 Minutes

Children create their own model zoo. Each group is assigned an area of the zoo and chooses the animals for their area.

Discover Activity

A Good Hook (Grades 3-5)

Stories and Perspectives, Digital Voices

A Good Hook (Grades 3-5)

Mizzen Education, Inc.

Grades 3 - 5

45 Minutes

In pairs or groups, students practice writing and delivering “hooks” or engaging introductions to presentations.

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A Good Hook (Grades 6-8)

Stories and Perspectives, Digital Voices

A Good Hook (Grades 6-8)

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

In this activity, students practice developing and delivering different types of hooks (an engaging opening that captures the attention of a reader, listener, or viewer) in pairs or groups. Students then present their hooks to the group.

Discover Activity

A Logo for You

Arts in Action, Future Ready: Learning and Earning

A Logo for You

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

Today, logos help define all sorts of organizations, including commercial products, large businesses, schools, and government organizations. In this activity, students explore the kind of logo that they would present to the world, either to represent themselves as individuals or for a business they would run.

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A Model of the Lungs

STEM Lab: Build, Tinker, Explore, The Natural World

A Model of the Lungs

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

Students work in pairs to build a functioning model of human lungs.

Discover Activity

A Musical Comic Book

Arts in Action, Stories and Perspectives

A Musical Comic Book

Jazz at Lincoln Center

Grades 3 - 8

1 Hour

Students create a comic story using a Comic Book Key Code. They develop an understanding of pattern and symbols, which are two key elements of writing jazz music.

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A Navigation Experiment

Digital Voices, STEM Lab: Build, Tinker, Explore

A Navigation Experiment

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

In this tech-centric activity, students play a web navigation game to discover strategies many webmasters implement to keep users on their sites.

Discover Activity

20 Questions (Grades 6-8)

STEM Lab: Build, Tinker, Explore, Belonging and Community

20 Questions (Grades 6-8)

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

In this activity, students play the popular game 20 Questions. First, students pair off, with 1 student thinking of an animal, vegetable, or mineral while the other asks their partner up to 20 questions to determine what it is. Finally, students reconvene as a whole group for a discussion.

Discover Activity

20 Questions (Grades K-2)

Belonging and Community, Stories and Perspectives

20 Questions (Grades K-2)

Mizzen Education, Inc.

Grades K - 2

45 Minutes

In this activity, children ask questions to figure out what object the leader is thinking of. Children are prompted to ask yes/no questions about the object to learn new information to help them inform their guesses. Children are then selected to lead the class with assistance.

Discover Activity

A Bee Infographic

STEM Lab: Build, Tinker, Explore, The Natural World

A Bee Infographic

The Nature Conservancy

Grades 6 - 8

1 Hour

Youth learn how to share their knowledge and inform others about a topic through an infographic.

Discover Activity

A Call to Service (Grades 3-5)

Belonging and Community, We The People

A Call to Service (Grades 3-5)

Mizzen Education, Inc.

Grades 3 - 5

45 Minutes

Students research ideas for service projects, choose a service project, and present it to the group, explaining why it is worthy of their time. Students then vote to determine which service project they will potentially do.

Discover Activity

A Close Look at Mission Statements

Future Ready: Learning and Earning, Leadership and Teamwork

A Close Look at Mission Statements

Mizzen Education, Inc.

Grades 9 - 12

45 Minutes

A mission statement is a sentence or short paragraph that identifies the goals and purpose of a company, charity, religious group, or other institution or organization. In this activity, students analyze real-life examples of mission statements and then suggest a mission statement for their school or another organization of interest.

Discover Activity

A Day at Our Zoo

The Natural World, STEM Lab: Build, Tinker, Explore

A Day at Our Zoo

Mizzen Education, Inc.

Grades K - 2

45 Minutes

Children create their own model zoo. Each group is assigned an area of the zoo and chooses the animals for their area.

Discover Activity

A Good Hook (Grades 3-5)

Stories and Perspectives, Digital Voices

A Good Hook (Grades 3-5)

Mizzen Education, Inc.

Grades 3 - 5

45 Minutes

In pairs or groups, students practice writing and delivering “hooks” or engaging introductions to presentations.

Discover Activity

A Good Hook (Grades 6-8)

Stories and Perspectives, Digital Voices

A Good Hook (Grades 6-8)

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

In this activity, students practice developing and delivering different types of hooks (an engaging opening that captures the attention of a reader, listener, or viewer) in pairs or groups. Students then present their hooks to the group.

Discover Activity

A Logo for You

Arts in Action, Future Ready: Learning and Earning

A Logo for You

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

Today, logos help define all sorts of organizations, including commercial products, large businesses, schools, and government organizations. In this activity, students explore the kind of logo that they would present to the world, either to represent themselves as individuals or for a business they would run.

Discover Activity

A Model of the Lungs

STEM Lab: Build, Tinker, Explore, The Natural World

A Model of the Lungs

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

Students work in pairs to build a functioning model of human lungs.

Discover Activity

A Musical Comic Book

Arts in Action, Stories and Perspectives

A Musical Comic Book

Jazz at Lincoln Center

Grades 3 - 8

1 Hour

Students create a comic story using a Comic Book Key Code. They develop an understanding of pattern and symbols, which are two key elements of writing jazz music.

Discover Activity

A Navigation Experiment

Digital Voices, STEM Lab: Build, Tinker, Explore

A Navigation Experiment

Mizzen Education, Inc.

Grades 6 - 8

45 Minutes

In this tech-centric activity, students play a web navigation game to discover strategies many webmasters implement to keep users on their sites.

Discover Activity

Collections

Nickelodeon Our World: The Play Lab

STEM Lab: Build, Tinker, Explore, Arts in Action

12 Activities

Nickelodeon Our World: The Play Lab

Nickelodeon + Mizzen Education

Grades 3 - 5

12 Hours

Attention, Funologists! Nickelodeon's Our World is calling on young innovators to join them in their Play Lab to help design thrilling new games for Worldwide Day of Play. This adventure starts in the with exploring a variety of games to uncover what makes them fun and exciting. Equipped with these insights, participants will then craft their own unique game from scratch, aiming to make it a success on the big day. This innovative learning journey creates experiences that improve youths' health, wellbeing, and agency. Join us to collaborate, innovate, and turn fun into reality!

Discover Collection

Things to Know Before You Grow

The Natural World, Belonging and Community, STEM Lab: Build, Tinker, Explore

4 Activities

Things to Know Before You Grow

Farm to Table Kids

Grades 4 - 8

4 Hours 55 Minutes

The Ultimate Garden Planning Toolkit for Curious Kids & Inspired Educators

Before you plant your first seed, there are a few essential things every gardener should know—and this module delivers them in the most hands-on, kid-friendly way possible. In “Things to Know Before You Grow,” students explore the fundamentals of garden success: how to read a plant hardiness zone map, understand frost dates, calculate seed starting schedules, and document their observations like real scientists. This four-lesson collection is packed with interactive worksheets, educator-friendly slides, and real-life garden planning tools that help youth think critically and connect deeply with the rhythms of nature.

Designed by Farmer Steph and the team at Farm to Table Kids, this module brings the garden to life in your classroom or afterschool program. It also features exclusive “how-to” videos from Farmer Steph, offering step-by-step support and encouragement straight from the garden. These videos give learners a direct connection to the seasonal cycles they’re studying—setting the stage for confident, climate-smart planting.

Once you've soaked up all the "Things to Know Before You Grow," don’t stop there! Continue the adventure with our partner collection: “How to Grow Dahlias”—a joyful, flower-filled deep dive into one of the most beloved and magical plants in the garden.

Discover Collection

How to Grow Dahlias

The Natural World, STEM Lab: Build, Tinker, Explore

5 Activities

How to Grow Dahlias

Farm to Table Kids

Grades 4 - 8

6 Hours 50 Minutes

“How to Grow Dahlias: A Full-Season Garden Guide”


Once your learners know “Things to Know Before You Grow,” it’s time to dig into the garden and get their hands dirty with one of the most beloved and magical plants of all—dahlias! In this joyful, in-depth module, youth follow the full life cycle of a dahlia, from inspecting tubers in spring to harvesting show-stopping blooms, and finally saving those tubers for next season’s magic. Along the way, they’ll learn how to identify healthy tubers, prep and plant with confidence, care for their plants organically, and participate in the fall tradition of cutting back, dividing, and overwintering their garden’s gold.


The “How to Grow Dahlias” collection includes five hands-on lessons and a library of interactive worksheets, journal pages, and planting-day checklists—plus several engaging “how-to” videos from Farmer Steph herself. Whether you’re growing dahlias in a schoolyard bed or in containers on a sunny windowsill, this module turns your classroom into a bloom-filled lab where kids learn to nurture life, track seasonal change, and celebrate every stage of the growing cycle.


By the end of this series, students won’t just grow flowers—they’ll grow confidence, observation skills, and a lifelong appreciation for the natural beauty they helped bring to life.

Discover Collection

I'm Beginning to See the Light

Arts in Action, STEM Lab: Build, Tinker, Explore

14 Activities

I'm Beginning to See the Light

Jazz at Lincoln Center

Grades 3 - 6

14 Hours

The JALC-AC's first module, Module 1: I'm Beginning to See the Light, ignites the creativity and voice of youth as they learn the essential elements of jazz- all while engaging with science, social studies, math, physical education, art, and social-emotional learning concepts and skills.

Discover Collection

Fascinating Rhythm

Arts in Action, Digital Voices

15 Activities

Fascinating Rhythm

Jazz at Lincoln Center

Grades 3 - 6

10 Hours

The JALC-AC’s second module, Module 2: Fascinating Rhythm encourages students to explore the rhythms, or patterns of their lives. Students learn how to represent rhythmic patterns through symbols – both random and those used by musicians and musical educators – arranging and rearranging the symbols to create sound and movement.

Discover Collection

The Big Easy

Arts in Action, Stories and Perspectives

15 Activities

The Big Easy

Jazz at Lincoln Center

Grades 3 - 8

20 Hours

Step into the vibrant world of Jazz at Lincoln Center's "The Big Easy" module, where students embark on an exhilarating journey of creativity and discovery. Jazz at Lincoln Center has made identifying and decoding symbols in art a fun and easy process. Throughout the module, students learn to "read" a provided comic book by researching the history of New Orleans and learning the tools artists use to symbolize their experiences, emotions, etc., in their work. Students studying the fundamentals of music, dance, and illustration, throughut this immersive experience, unleash their imagination, celebrate diversity, and ignite their passion for lifelong learning.

Discover Collection

Amplify Youth Voice with SEL

Belonging and Community, Leadership and Teamwork

15 Activities

Amplify Youth Voice with SEL

Mizzen Education, Inc.

Grades K - 12

Empower youth, amplify student voice, and make learning an adventure! The activities in this playlist are designed to spark creativity, foster teamwork, and encourage self-discovery, making learning an adventure that students look forward to each day. This playlist is packed with engaging activities in the arts, career exploration, and social and emotional learning — that foster self-awareness, creativity, connection, and belonging. Each lesson plan equips you to engage students to become more active participants in their own journey.

"The most memorable lessons often come from the journey, not the destination — enjoy the messiness of learning, it's here that the real magic happens." — Lauren B. González

This Playlist was curated by Lauren B. González, in collaboration with Mizzen Education. Lauren has more than 15 years in the educational field and is a doctoral candidate for Applied Learning Sciences at The University of Miami. A first-generation Latina and daughter of Cuban exiles, Lauren describes her approach to learning as "holistic, respectful of student cultures, and deeply rooted in resilience and empathy."

Discover Collection

STEAM Discovery & Learning with Mizzen Education

STEM Lab: Build, Tinker, Explore, Arts in Action

19 Activities

STEAM Discovery & Learning with Mizzen Education

Mizzen Education, Inc.

Grades K - 12

This playlist will ignite curiosity and creativity for grades K-12 with a lineup of specially-curated STEAM activities! From mind-bending math puzzles and hands-on science experiments to coding adventures and imaginative art projects, each activity is a new gateway to discovery!

Discover Collection

OnTRaC: Using Theater to Explore Careers in the Arts

Arts in Action, Future Ready: Learning and Earning

3 Activities

OnTRaC: Using Theater to Explore Careers in the Arts

ArtsConnection

Grades 9 - 12

4 Hours 30 Minutes

OnTRaC: Using Theater to Explore Careers in the Arts is a series of art-led activities that encourage young people to identify careers in the arts and creative fields. Students begin by identifying arts careers represented in their personal networks and within their own communities, as well as arts and creative fields that they're interested in learning more about. Then, they use improvisational theater activities to practice interview skills - for any school or job interview. Find a structure and framework to support young people to host a Visit with an Arts Professional. OnTRaC uses theater techniques as an entry point -- students engage in ice-breaker activities, role-play and other activities to increase skills in support of college and career readiness, including first impressions, networking and interviewing skills.

Discover Collection

Nickelodeon Our World: The Play Lab

STEM Lab: Build, Tinker, Explore, Arts in Action

12 Activities

Nickelodeon Our World: The Play Lab

Nickelodeon + Mizzen Education

Grades 3 - 5

12 Hours

Attention, Funologists! Nickelodeon's Our World is calling on young innovators to join them in their Play Lab to help design thrilling new games for Worldwide Day of Play. This adventure starts in the with exploring a variety of games to uncover what makes them fun and exciting. Equipped with these insights, participants will then craft their own unique game from scratch, aiming to make it a success on the big day. This innovative learning journey creates experiences that improve youths' health, wellbeing, and agency. Join us to collaborate, innovate, and turn fun into reality!

Discover Collection

Things to Know Before You Grow

The Natural World, Belonging and Community, STEM Lab: Build, Tinker, Explore

4 Activities

Things to Know Before You Grow

Farm to Table Kids

Grades 4 - 8

4 Hours 55 Minutes

The Ultimate Garden Planning Toolkit for Curious Kids & Inspired Educators

Before you plant your first seed, there are a few essential things every gardener should know—and this module delivers them in the most hands-on, kid-friendly way possible. In “Things to Know Before You Grow,” students explore the fundamentals of garden success: how to read a plant hardiness zone map, understand frost dates, calculate seed starting schedules, and document their observations like real scientists. This four-lesson collection is packed with interactive worksheets, educator-friendly slides, and real-life garden planning tools that help youth think critically and connect deeply with the rhythms of nature.

Designed by Farmer Steph and the team at Farm to Table Kids, this module brings the garden to life in your classroom or afterschool program. It also features exclusive “how-to” videos from Farmer Steph, offering step-by-step support and encouragement straight from the garden. These videos give learners a direct connection to the seasonal cycles they’re studying—setting the stage for confident, climate-smart planting.

Once you've soaked up all the "Things to Know Before You Grow," don’t stop there! Continue the adventure with our partner collection: “How to Grow Dahlias”—a joyful, flower-filled deep dive into one of the most beloved and magical plants in the garden.

Discover Collection

How to Grow Dahlias

The Natural World, STEM Lab: Build, Tinker, Explore

5 Activities

How to Grow Dahlias

Farm to Table Kids

Grades 4 - 8

6 Hours 50 Minutes

“How to Grow Dahlias: A Full-Season Garden Guide”


Once your learners know “Things to Know Before You Grow,” it’s time to dig into the garden and get their hands dirty with one of the most beloved and magical plants of all—dahlias! In this joyful, in-depth module, youth follow the full life cycle of a dahlia, from inspecting tubers in spring to harvesting show-stopping blooms, and finally saving those tubers for next season’s magic. Along the way, they’ll learn how to identify healthy tubers, prep and plant with confidence, care for their plants organically, and participate in the fall tradition of cutting back, dividing, and overwintering their garden’s gold.


The “How to Grow Dahlias” collection includes five hands-on lessons and a library of interactive worksheets, journal pages, and planting-day checklists—plus several engaging “how-to” videos from Farmer Steph herself. Whether you’re growing dahlias in a schoolyard bed or in containers on a sunny windowsill, this module turns your classroom into a bloom-filled lab where kids learn to nurture life, track seasonal change, and celebrate every stage of the growing cycle.


By the end of this series, students won’t just grow flowers—they’ll grow confidence, observation skills, and a lifelong appreciation for the natural beauty they helped bring to life.

Discover Collection

I'm Beginning to See the Light

Arts in Action, STEM Lab: Build, Tinker, Explore

14 Activities

I'm Beginning to See the Light

Jazz at Lincoln Center

Grades 3 - 6

14 Hours

The JALC-AC's first module, Module 1: I'm Beginning to See the Light, ignites the creativity and voice of youth as they learn the essential elements of jazz- all while engaging with science, social studies, math, physical education, art, and social-emotional learning concepts and skills.

Discover Collection

Fascinating Rhythm

Arts in Action, Digital Voices

15 Activities

Fascinating Rhythm

Jazz at Lincoln Center

Grades 3 - 6

10 Hours

The JALC-AC’s second module, Module 2: Fascinating Rhythm encourages students to explore the rhythms, or patterns of their lives. Students learn how to represent rhythmic patterns through symbols – both random and those used by musicians and musical educators – arranging and rearranging the symbols to create sound and movement.

Discover Collection

The Big Easy

Arts in Action, Stories and Perspectives

15 Activities

The Big Easy

Jazz at Lincoln Center

Grades 3 - 8

20 Hours

Step into the vibrant world of Jazz at Lincoln Center's "The Big Easy" module, where students embark on an exhilarating journey of creativity and discovery. Jazz at Lincoln Center has made identifying and decoding symbols in art a fun and easy process. Throughout the module, students learn to "read" a provided comic book by researching the history of New Orleans and learning the tools artists use to symbolize their experiences, emotions, etc., in their work. Students studying the fundamentals of music, dance, and illustration, throughut this immersive experience, unleash their imagination, celebrate diversity, and ignite their passion for lifelong learning.

Discover Collection

Amplify Youth Voice with SEL

Belonging and Community, Leadership and Teamwork

15 Activities

Amplify Youth Voice with SEL

Mizzen Education, Inc.

Grades K - 12

Empower youth, amplify student voice, and make learning an adventure! The activities in this playlist are designed to spark creativity, foster teamwork, and encourage self-discovery, making learning an adventure that students look forward to each day. This playlist is packed with engaging activities in the arts, career exploration, and social and emotional learning — that foster self-awareness, creativity, connection, and belonging. Each lesson plan equips you to engage students to become more active participants in their own journey.

"The most memorable lessons often come from the journey, not the destination — enjoy the messiness of learning, it's here that the real magic happens." — Lauren B. González

This Playlist was curated by Lauren B. González, in collaboration with Mizzen Education. Lauren has more than 15 years in the educational field and is a doctoral candidate for Applied Learning Sciences at The University of Miami. A first-generation Latina and daughter of Cuban exiles, Lauren describes her approach to learning as "holistic, respectful of student cultures, and deeply rooted in resilience and empathy."

Discover Collection

STEAM Discovery & Learning with Mizzen Education

STEM Lab: Build, Tinker, Explore, Arts in Action

19 Activities

STEAM Discovery & Learning with Mizzen Education

Mizzen Education, Inc.

Grades K - 12

This playlist will ignite curiosity and creativity for grades K-12 with a lineup of specially-curated STEAM activities! From mind-bending math puzzles and hands-on science experiments to coding adventures and imaginative art projects, each activity is a new gateway to discovery!

Discover Collection

OnTRaC: Using Theater to Explore Careers in the Arts

Arts in Action, Future Ready: Learning and Earning

3 Activities

OnTRaC: Using Theater to Explore Careers in the Arts

ArtsConnection

Grades 9 - 12

4 Hours 30 Minutes

OnTRaC: Using Theater to Explore Careers in the Arts is a series of art-led activities that encourage young people to identify careers in the arts and creative fields. Students begin by identifying arts careers represented in their personal networks and within their own communities, as well as arts and creative fields that they're interested in learning more about. Then, they use improvisational theater activities to practice interview skills - for any school or job interview. Find a structure and framework to support young people to host a Visit with an Arts Professional. OnTRaC uses theater techniques as an entry point -- students engage in ice-breaker activities, role-play and other activities to increase skills in support of college and career readiness, including first impressions, networking and interviewing skills.

Discover Collection

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