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Module: S.INQ Mechanical Engineering

6 Activities

More from this collaborator

Grades 1 - 5

4 Hours

Overview

This set of lessons will prepare teachers to explore mechanical engineering with their students using Engineering Design Grids. Simple materials like cardboard and rubber bands provide the power to build and test tops, vehicles, catapults, and safety devices in the classroom. Students will be exposed to mechanical engineering, and how they brainstorm, build, test, and modify devices with moving parts.

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1

S.INQ Mechanical Engineering Egg Safe Seat

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Students create a car that can safely transport an egg when it comes in contact with a wall. They learn about mechanical engineering as they use an engineering design process grid to build, test, and modify their designs. This activity can be done in one day or over several days.

Grades 1 - 5

1 Hour

S.INQ Mechanical Engineering Egg Safe Seat

Students create a car that can safely transport an egg when it comes in contact with a wall. They learn about mechanical engineering as they use an engineering design process grid to build, test, and modify their designs. This activity can be done in one day or over several days.

Grades 1 - 5

1 Hour

Not Viewed

2

S.INQ Mechanical Engineering Tops

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Students learn and become familiar with mechanical engineering by making and testing their own spinning tops.

Grades 1 - 3

30 Minutes

S.INQ Mechanical Engineering Tops

Students learn and become familiar with mechanical engineering by making and testing their own spinning tops.

Grades 1 - 3

30 Minutes

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3

S.INQ Mechanical Engineering Catapults

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In this activity, students use mechanical engineering to build a catapult that will fling a marshmallow projectile, testing and modifying it for speed, aim, and distance.

Grades 1 - 5

30 Minutes

S.INQ Mechanical Engineering Catapults

In this activity, students use mechanical engineering to build a catapult that will fling a marshmallow projectile, testing and modifying it for speed, aim, and distance.

Grades 1 - 5

30 Minutes

Not Viewed

4

S.INQ Mechanical Engineering Catapults Part 2

Not Viewed

Students learn about Mechanical Engineering as they use the Engineering Design Process to make a catapult that will fling a marshmallow the furthest, focusing on distance and power as they test and modify their designs.

To gather background information on this activity, try the activity "S.INQ Mechanical Engineering Catapults".

Grades 1 - 5

30 Minutes

S.INQ Mechanical Engineering Catapults Part 2

Students learn about Mechanical Engineering as they use the Engineering Design Process to make a catapult that will fling a marshmallow the furthest, focusing on distance and power as they test and modify their designs.

To gather background information on this activity, try the activity "S.INQ Mechanical Engineering Catapults".

Grades 1 - 5

30 Minutes

Not Viewed

5

S.INQ Mechanical Engineering Cars and Ramps

Not Viewed

Students design a car that will roll straight and far down a ramp. They learn about Mechanical Engineering as they test and modify cars to meet their goals.

Grades 1 - 5

30 Minutes

S.INQ Mechanical Engineering Cars and Ramps

Students design a car that will roll straight and far down a ramp. They learn about Mechanical Engineering as they test and modify cars to meet their goals.

Grades 1 - 5

30 Minutes

Not Viewed

6

S.INQ Mechanical Engineering Self Propelled Cars

Not Viewed

In this activity, students have the opportunity to build, test, and modify self propelled cars using an engineering design grid. Students will build cars with sails, testing them with a fan to see what kinds of sails work best to propel their vehicle.

Grades 1 - 5

30 Minutes

S.INQ Mechanical Engineering Self Propelled Cars

In this activity, students have the opportunity to build, test, and modify self propelled cars using an engineering design grid. Students will build cars with sails, testing them with a fan to see what kinds of sails work best to propel their vehicle.

Grades 1 - 5

30 Minutes

Not Viewed

Module: S.INQ Mechanical Engineering

More from this collaborator

Module: S.INQ Mechanical Engineering

Grades 1 - 5

4 Hours

Overview

Continue Your Journey

1

S.INQ Mechanical Engineering Egg Safe Seat

Not Viewed

Students create a car that can safely transport an egg when it comes in contact with a wall. They learn about mechanical engineering as they use an engineering design process grid to build, test, and modify their designs. This activity can be done in one day or over several days.

Grades 1 - 5

1 Hour

S.INQ Mechanical Engineering Egg Safe Seat

Students create a car that can safely transport an egg when it comes in contact with a wall. They learn about mechanical engineering as they use an engineering design process grid to build, test, and modify their designs. This activity can be done in one day or over several days.

Grades 1 - 5

1 Hour

Not Viewed

2

S.INQ Mechanical Engineering Tops

Not Viewed

Students learn and become familiar with mechanical engineering by making and testing their own spinning tops.

Grades 1 - 3

30 Minutes

S.INQ Mechanical Engineering Tops

Students learn and become familiar with mechanical engineering by making and testing their own spinning tops.

Grades 1 - 3

30 Minutes

Not Viewed

3

S.INQ Mechanical Engineering Catapults

Not Viewed

In this activity, students use mechanical engineering to build a catapult that will fling a marshmallow projectile, testing and modifying it for speed, aim, and distance.

Grades 1 - 5

30 Minutes

S.INQ Mechanical Engineering Catapults

In this activity, students use mechanical engineering to build a catapult that will fling a marshmallow projectile, testing and modifying it for speed, aim, and distance.

Grades 1 - 5

30 Minutes

Not Viewed

4

S.INQ Mechanical Engineering Catapults Part 2

Not Viewed

Students learn about Mechanical Engineering as they use the Engineering Design Process to make a catapult that will fling a marshmallow the furthest, focusing on distance and power as they test and modify their designs.

To gather background information on this activity, try the activity "S.INQ Mechanical Engineering Catapults".

Grades 1 - 5

30 Minutes

S.INQ Mechanical Engineering Catapults Part 2

Students learn about Mechanical Engineering as they use the Engineering Design Process to make a catapult that will fling a marshmallow the furthest, focusing on distance and power as they test and modify their designs.

To gather background information on this activity, try the activity "S.INQ Mechanical Engineering Catapults".

Grades 1 - 5

30 Minutes

Not Viewed

5

S.INQ Mechanical Engineering Cars and Ramps

Not Viewed

Students design a car that will roll straight and far down a ramp. They learn about Mechanical Engineering as they test and modify cars to meet their goals.

Grades 1 - 5

30 Minutes

S.INQ Mechanical Engineering Cars and Ramps

Students design a car that will roll straight and far down a ramp. They learn about Mechanical Engineering as they test and modify cars to meet their goals.

Grades 1 - 5

30 Minutes

Not Viewed

6

S.INQ Mechanical Engineering Self Propelled Cars

Not Viewed

In this activity, students have the opportunity to build, test, and modify self propelled cars using an engineering design grid. Students will build cars with sails, testing them with a fan to see what kinds of sails work best to propel their vehicle.

Grades 1 - 5

30 Minutes

S.INQ Mechanical Engineering Self Propelled Cars

In this activity, students have the opportunity to build, test, and modify self propelled cars using an engineering design grid. Students will build cars with sails, testing them with a fan to see what kinds of sails work best to propel their vehicle.

Grades 1 - 5

30 Minutes

Not Viewed

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